Anyway. Back in the real world, Matt suggested that there are some great computer simulations available online. Huh, I thought. You get what you pay for - there'll be freeware available where the planets are chunky dodecahedrons that actually bump into each other occasionally due to a glitch in the Lingo coding, or the floating point something-or-other.
I was dead wrong. This is freeware, it is fantastic, and I urge you to download and start playing with it immediately!!! (12.4MB download.) Here are some short screen-capture animations and a couple of stills. It is deeply interactive - you can set it going at any speed you wish (second=second, second=day, second = month and graduations thereof) and then alter the point of view at will.
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So thank you to Matt K, and thank you to SSSim. I think they are based in Japan, but their site is extremely reticent to name names or take credit for this amazing achievement.
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